The ancient elves believed they could break the traditions of elemental alignment, but never quite succeeded. Deities, relics of this time, utilize unstable elemental affinities to gain both protection, and weakness, to the elements. These skilled warriors can wield equipment of the warrior, mage, or thief.
Tier: ★10
Skills:
Abilities:
Apex III
You begin battle with your Apex meter partly filled. When the meter is full, Apex spells and Apex skills can be used.
Apex Start: 25% / Apex Rate: +65%
The Deity
Deific Channel may be automatically cast while in battle.
Demigod
You become more powerful as your HP and mana decrease in battle.
Low HP → Stats: +60%
Low Mana → Stats: +60%
Staying Power
Positive status effects last longer in battle while negative status effects fade faster.
Buff Duration: +40%
Debuff Fade: +40%
Unstable Omnimancy
You have abandoned the traditions of the elements. For every turn in battle, you may be resistant, weak, or immune to some elements. When your Apex meter is filled, you will not be weak to any element.
Second Chance
You have a chance to escape falling in battle.
Steadfast
You are less likely to be afflicted with a status condition.
Celestial classes:
Deity Ara
A Deity that has reached the stars above. Its magical prowess becomes stronger as Apex abilities are utilized in battle.
Deity Ursa
A Deity that has reached the stars above. It gains the upper hand after utilizing Apex abilities in battle.